Valve nerfs M4A1-S and improves Ancient in new CS:GO update
It’s been a very long time since we saw Valve really make any noticeable balance changes in CS:GO. As an esports title that has been out for nearly a decade, the developer doesn’t really make balance changes anymore, until now. Here’s what you need to know about the recently-released update.
New CS:GO update patch notes
Let’s get straight to the point. Valve has nerfed the M4A1-S, reducing the gun’s magazine size to 20 bullets, with 80 in reserve. This has seen some mixed reception from the CS:GO community but from what we can gather, it is more positive than negative.
The update also sees changes to Ancient. The map has only been part of the Active Duty Map Pool for CS:GO esports tournaments for the past year or so, making it the newest addition. Therefore, it comes as no surprise that there are still some improvements and fixes to be made.
Check out the rest of the recent CS:GO update’s patch notes below.
Ancient changes & fixes:
- Remove cratestack outside of “cave†location.
- Fixed pixelgap from inside “cave†towards T mid.
- Fixed ground clipping bugs in mid causing players to go slightly airborne.
- Smoothed out ground outside of “cave†down towards B ramp.
- Blocked archeological dig inside of “caveâ€.
- Smoothed out corners in “donut†room.
- Added additional cover near pillar on B.
- Blocked one sidepath exit towards A site, widened remaining exit.
- Fixed some visual glitches when looking out towards mid from “donut†room.
- Reduced wallbang damage through scaffolding at B site.
- Boosted light emitted from candles/lanterns.
Vertigo changes & fixes:
- Another attempt at fixing molly through floor bug at mid.
- Removed a position by ramp corner.
Vineyard changes & fixes:
- Performance and stability improvements.
- Ivy now sways in the wind.
- Fixed displacement vphysics issues.
Valve also increased the bomb explosion damage on Inferno from 500 to 620. Poor chickens….
Header image via Valve.