Latest CS:GO update squashes ping bugs and makes map changes
Since the ping feature was introduced into CS:GO, a couple of new bugs have reared their ugly heads. While not very widespread, using a ping could possibly reveal a hidden enemy. Further, there was also a bug which caused incorrect footsteps to be heard.
Latest CS:GO update details
Valve has released a new CS:GO update this week. With the latest CS:GO update, the developer has managed to fix two ping bugs. The full patch notes were posted by Valve on the official CS:GO blog.
With the update, pings will no longer highlight players. This fix eliminates any instances of players being able to reveal a hidden enemy. Further, the incorrect footstep sounds bug has been fixed.
Alongside these much-needed bug fixes, Valve also deployed fixes and changes to four maps in total. Check out these fixes below.
Anubis
- Reskinned the signs and information boards.
- Fixed the wallbang through the trim on the mid building between double door and the CT house.
- Added some grenade clips to prevent weird grenade bouncing on A heaven.
Engage
- Fixed several visual issues.
- Removed boost spots.
- Updated Bot NAV.
Apollo
- Multiple exploits, clipping faults and boosts etc. fix based on the feedback of Oliv1er and timure of the MapInk Discord.
- Fixed spawn boost exploit.
- Blocked guns going out of CT spawn so much with a big sign.
Frostbite
- Removed window glass from buildings to improve gameplay.
- Fixed exploit in Town.
- Fixed certain visual errors.
- Adjusted border clipping.
- Fixed stuck spots.
- Fixed floating exploding barrel/turret spawns.
- Adjusted prop fade distance in the bunker.
- Added drone clips to buildings at Tourist and Radio.
Lastly, the latest CS:GO update also fixed a visual shuffle in map vote which appears at the end of a match, and stopped the short-handed bonus from being given in Guardian mode.
Header image via Valve.